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Battlezone 2 windows 105/16/2023 For starters, there are no dialogue subtitles. The only other nitpicks we wanted to bring up, that could still be sorted out with a patch, are a few UI and menu issues. Explosions are a bit weedy, which is a shame, and the few cutscenes are hideously low-res, but that’s it as far as graphical complaints go. Models are simple but they have a neat Tron-like style (which explains why Rebellion’s Battlezone VR is even more clearly Tron-inspired). The landscapes in particularly are gorgeously textured, with a lovely sheen you wouldn’t expect from 1999. While not a remake on the level of the new Shadow of the Colossus, Rebellion and Big Boat’s remaster does have the game looking surprisingly great. Our system is an AMD FX-6300 Six-Core Processor, 16 Gb RAM, Nvidia GTX 1050 Ti 4Gb, and Windows 10 64-Bit, and we sailed through everything in full settings. Graphics: DirectX® 11.0 compatible graphics card with 1GB of memoryĪs you can tell, the requirements for Battlezone: Combat Commander aren’t particularly system-taxing. Processor: 3.0 GHz Intel Core2 Duo/AMD Phenom II OS: 64-bit Windows 7, 64-bit Windows 8.1 or 64-bit Windows 10 Missions in Battlezone 2 are never boring and every level feels different from the last. Attacking bases with Mortar Bikes, escorting a Mobile Recycler over an unstable ice field, rescuing a fellow pilot while the AI mounts an assault, investigating ruins, being stripped of a vehicle and forced to avoid Scion forces on foot, and all that before we even mention building an entire base and army and leading a full assault on a Scion base. Battlezone 2 missions vary wildly in objectives and things to do. Then again, we can’t think of another game that offers this kind of variety. And then maybe that Tank wouldn’t have strayed into the firing line of that turret. We’d honestly much rather have less options than a confusing crapton of them. It’s certainly possible to get used to them, but having to traverse multiple menus trying to work out where the Turrets are to build, while Scion are shooting the place up (there are no pause commands), made us long for a regular RTS where we can just click on it. ![]() The developer, who if Wikipedia are correct were actually Star Wars Battlefront and Mercenaries creators Pandemic, did a fairly good job of giving players full RTS and Action Shooter game controls while making things as easy to use as possible – which is to say, not very at all. ![]() Even ignoring that, Battlezone is still tough and the Scion give no quarter.Īnd then there are the controls. Almost all the time you’re left to figure out how things work, or what does what, or – whoops, that’s a shame, a Scion tank snuck by and annihilated the base while that menu was open. There’s no tutorial since you would’ve been expected to read the manual, but the odd thing is that the game takes great pains to introduce you to certain things and ease you into the base-building stuff… then it forgets to tell you important stuff, like how to get ammo, how to repair buildings, and if your vehicle gets destroyed what the heck do you do next? Die, usually. For one, Battlezone 2 really throws the player in the deep end without enough information.
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