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Skatebird game5/16/2023 Although not outstanding by any means, it pulls off the look of an indie skateboarding game well enough. Regarding its textures and environmental details, Skatebird is serviceable. However, in Skatebird it only extends the combo’s duration for a short time making it useless in most situations. In most skateboarding games, manuals are used as a skill-based mechanic to extend a combo in areas without ramps and rails. I will say, though, that I don’t like how manualing works. Being able to propel yourself from one ledge to another and follow that up with a well-worked grind is satisfying. With practice, this can result in some fun transitions between grinds and transfers. Furthermore, your wings can be used to propel yourself in the air in the middle of an aerial trick. You can squawk mid-ride to extend a combo, which is nice as it makes chaining together big tricks more forgiving. I do appreciate that the developers have made an attempt to make the bird aspect of Skatebird more than just a funny pun. There’s something not right about this blunt. It’s never a nice feeling to have to start over because of something that wasn’t even your fault. It’s especially true on the missions that require large points combos, as you can lose an entire streak due to an unpredictable physics-related bug. These aren’t game-breaking glitches by any means, but they can be frustrating. Equally, I encountered several instances of the camera glitching out as I got stuck on certain surfaces. There are times wherein the middle of a trick you will randomly turn 180 degrees and fall off your skateboard. The physics engine in particular can get awfully janky. That covers all of the basics that you would expect in a skateboarding game.ĭespite it feeling fun to play most of the time, there are exceptions. You can ollie, grind, lip, flip trick, grab trick, and transfer. Moves chain together reasonably well, and there’s enough variety to keep combos interesting. For the most part, skating in this game is satisfying. Thankfully, Skatebird is nothing like Ride. The game’s blatant flaws completely overshadowed any of the good ideas present. Just look at the state of 2009’s Tony Hawk’s Ride, arguably the worst skateboarding game ever released. That sounds obvious, but this alone can make or break a game in this genre. Flying highĪ skateboarding game is nothing without its skating. That one is worth checking out purely for the experience. One of them is literally just a guy narrating bird facts over a beat. It’s not necessarily bad, but there are some songs that are just weird. While I’m on the topic of music, Skatebird has a bizarre soundtrack. Finding these collectibles unlocks new customization options for your bird as well as additional songs. Some of these are easy to find, while others will require some extra exploration. ![]() Outside of story missions, there are a variety of collectibles that can be found at each park. Funnily enough, the real world isn’t designed to be tackled by skateboard, so these adjustments are appreciated. Glass Bottom Games took some liberties with each location to make them easier to navigate. There are five skate parks in total that vary from a skyscraper rooftop to a living room, to a worker’s office. Each of these locations has its own fair share of new challenges and obstacles to overcome. Similar to the Tony Hawk games of old, you progress through the story visiting new maps on the way. It exists solely as an excuse to send the player to various areas. Using the power of sick tricks, you and your companions are going to help get Big Friend back on track. They aren’t happy with their life, and it’s up to you to help them turn things around. Your originally named bird compatriot, Big Friend, has retired from skateboarding. You play as a highly customizable bird and you help your bird friends achieve all of their skating goals. Skatebird is a skating game, developed by Glass Bottom Games, with an avian twist. Our indie friends are giving it a good go too, as shown by Skatebird. ![]() ![]() But they are now back, and it’s not just the big AAA publishers making them. Once a staple throughout the 2000s, skateboarding games gradually fell out of favor. With the Tony Hawk series returning to form last year, the skating genre has seen somewhat of a revival.
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